If you're playing an aggressive or midrange tribal deck and you're only including sixteen creatures, you have to ask yourself: "Is it even worth playing all of these tribal cards in the first place?" If, for example, you only have enough creatures to have a couple in play at any given time, you're not maximizing your tribe's abilities
This kit contains everything you need to learn, train, and win
- unrevealed #63
This gives it some nice versitility and means it has a lot of play against some of the walkers mentioned above
Crushing Hammer might actually lose some of its effectiveness because of the Ether/Pokdex engine, but my testing so far has proven Ether to be not quite the monster we all thought it would be
Rotom ex #126 's electrifying design brings back the iconic trickster 'mon with an SIR it deserves, while Piplup #98 sees depicts of the cutest Pokmon sitting happily under cover, avoiding the icy weather: it's the most adorable card of the entire expansion