Emergent Sequence is similar but exposes your land to removal, and Edge of Autumn straight up stops working after a certain point, though it has a nice cycling buyout
Gifting an opponent the monarchy is annoying, but in a deck with card draw punishers like Nekusar, the Mindrazer, you can work around it
This deck has a good focus on that "circle of life" style of play, encouraging players to attack and sacrifice cards, knowing they have abilities or items waiting in their hand to bring those cards back to the action rather quickly
After persecution of witches and warlocks for an era, residents are now turning back to these ancient traditions
The card's effect is a massive group heal, removing up to three damage from every single Character card the player has out on the field
How To Use Menace The strategy for using menace effectively boils down to three factors: Maximizing your creatures combat damage Complicating your opponents defense Ensuring your creatures survival Increasing combat damage can be achieved with cards that boost your creatures power, from the classic Giant Growth, which adds +3/+3 until the end of the turn, to the powerful Colossification, providing +20/+20