Sure, they're usually lumped in with Werewolves there, but Wolves have their own separate, non-shapeshifting identity
They've created an iconic collectible that's as much a part of pop culture as it is a game
This card's only downside is it's mana cost These give you good fixing, but there aren't any dual or tri-lands in the set with basic land types, so you're always getting basics These give you good fixing, but there aren't any dual or tri-lands in the set with basic land types, so you're always getting basics These give you good fixing, but there aren't any dual or tri-lands in the set with basic land types, so you're always getting basics These give you good fixing, but there aren't any dual or tri-lands in the set with basic land types, so you're always getting basics These give you good fixing, but there aren't any dual or tri-lands in the set with basic land types, so you're always getting basics
Copyright Date All cards from Chronicles have a white border and a copyright date of 1995
2 Call for Blood Now for our second and last Champions block card: Call for Blood
Dion, Bahamut's Dominant // Bahamut, Warden of Light) Dion enters the battlefield with a 2/2 White Knight buddy in tow, then lifts your whole Knight army into the sky with Dragonfire Dive - his static effect that gives all your Knights flying during your turn