While most wands cast specific, predetermined spells, a wand of wonder's effect is randomly determined from a wide pool of possibilities every time it's used depending on the roll, the wand may shoot a damaging spell such as lightning bolt or fireball , turn you invisible, summon a rhino, elephant or rat that is explicitly not under your control, obscure an area with rainfall or a cloud of butterflies, shrink you or your target, make the target grow leaves, turn blue or turn to stone, or just leave you standing there in a daze while believing something amazing just happened
Pain is a delusion of the weak
Without the play/draw rule, a first turn Tower is all but guaranteed to give you a decent amount of life when you're running a deck without a steady curve and it was your best defense against the antithesis of the Tower, Black Vise
'Upgrades Unleashed' is a Gruul (Red/Green) deck playing into Neon Dynasty's new 'Modified' mechanic (referring to a creature with an Equipment, Aura, or counter on it)
It means that you can take the two high-rarity cards if you want to, which could potentially allow you to keep the majority of the value in a pack, assuming you get really lucky
This list has no need of help forcing through damage