Bonus Sheet time
Remand is certainly the better card being more proactive, more versatile and better balanced but Remand is a great card and being in the same ball park should be a big win
Note, however, that youll get only 2 Rare cards at most (with 1 or 2 Rares per pack), along with 3-5 Uncommon cards, 8-9 Common cards and 1 Land
That last "Ultimatum-Esque" effect is CRAZY lol
Whether you join the side of some of Fallout 's most infamous characters or choose to play as a Vault survivor fighting gangs of raiders, super-mutants, irradiated monsters, and pre-war robots, life in the wastes won't be easy
JAM Dragon Drive Psychic Blaster Mk-II Psychic End Punisher Crossmind Archfiend Official Decklist[edit] Konami's "Mekk-Knight" Deck [1] Dark Hole x1 Downbeat x1 Foolish Burial x1 Harpie's Feather Duster x1 Instant Fusion x2 World Legacy Key x2 Monster Reborn x1 Mystical Space Typhoon x1 One for One x1 One-Time Passcode x1 World Legacy Scars x1 Soul Charge x1 Transmodify x1 Weaknesses[edit] Cards that prevents the player from Special Summoning can hurt the Deck's capability to swarm