The deck has the following weaknesses: Humility: This deck relies on it's creatures (Dagsson, Master Transmuter, Copper Gnomes) to get going and has a hard time dealing with enchantments once they hit the field
Lively Dirge adds something new to Standard in that way, as well
The best cards from Zendikar Rising were the cycle of rares like Emeria's Call // Emeria, Shattered Skyclave that all clocked in at seven mana, which generally translated into it defaulting as a land unless you happened to draw it late in a stalled-out game
Of course, areas where the opponent invests additional buffs will be the most obvious and common routes, but there will be almost as many avenues for two-for-ones as there are games of Magic played
There are no cards that can be played on your opponents turn yet
Unlike other basic land drops that include just five cards, this one has two five-card cycles included