They could be Goblin Guide, or Monastery Swiftspear, or Lightning Bolt, or whatever, it just needs seven 3- damage spells to win
You must understand the game state to properly deduce how much you need and how much you can afford (or often have to) to risk
For that, you have Mana Vortex , Tectonic Break , Desolation , Epicenter , Ember Swallower , Rite of Ruin (again, great with treasures), Boom / Bust , Impending Disaster , and Wake of Destruction
Archived from the original on December 22, 2020
Calvin Keeney : Calvin was playing a Sage/Wild deck with the most unique card choices of the whole tournament
If youre playing in one of those higher brackets, there are 3 Game Changers that I recommend prioritizing for this deck