The Dissonant Wave side of Emerald Dragon counters target activated or triggered ability from a noncreature source, and this will be quite effective a surprising number of times in games
Playing lands is pretty much nonoptional even the Oops, All Spells decks run lands in the form of MDFCs
In addition to using board wipes, you can kill creatures with hexproof via combat damage or forcing your opponents to sacrifice them with [c]Edict[/c] cards
This is usually enough damage for game: just 2 2/2 creatures plus Craterhoof Behemoth (haste, remember) already adds up to 18 trample damage enough to finish off a slightly-damaged opponent
Collector Boosters are kind of like thatbut with the shiniest, coolest Magic cards
The main takeaway is this: SPE cards are really valuable, MAR reprints are mostly good, while Marvels Spider-Man (SPM) is just okay in value, outside of a few rares and mythics