With a familiar Shadow the Hedgehog quote as flavor text, the Air Shoes card equips creatures with Haste like the Power Shoes, as well as Hexproof, meaning the card it is equipped to cannot be targeted by opponent spells or abilities
That said, graveyard mechanics like this are hard to design without making games feel very grindy, and require keeping track of your opponents graveyard to make sure you dont miss a trick
Recursion is nice as your deck revolves around having a selection of creatures with specific different effects on them, most of which are flimsy and vulnerable
Its still engaging and moderately challenging, especially against other human players, but also intuitive
I can see this Dagger showing up in Syr Konrad, the Grim or Nath of the Gilt-Leaf, for example, and there's certainly other homes for it as well
Itll do the effect in the adventure textbox, youll exile the card, and then you can still cast it later on