Sometimes things come really close to actually breaking the game, and those things can be fixed more often than not
This card was so eminently strong when it was legal in Standard that it had to be banned, as there was simply no downside for any midrange deck that featured the color red to include it
Konrad doesn't just punish graveyard strategies by dealing one damage whenever a creature it put into any graveyard, or when one leaves yours
Of course, I think the best value is just getting more cards like packs and decks

A Good Day to Pie A Trail of Teacups Aberrant Mind Sorcerer Absorb Identity Abstergo Entertainment Abzan Devotee Academy Journeymage Acererak the Archlich Acolyte of Affliction Active Volcano Adun Oakenshield Adwal, Breaker of Chains Aegis Automaton Aerith, Last Ancient Aether Channeler Aether Helix Aether Spellbomb Aetherize Aethermage's Touch Aetherplasm Aethersnipe Aethertide Whale Agoraphobia Agyrem Aid the Fallen Air-Cult Elemental Akuta, Born of Ash Alchemist's Retrieval Alenni, Brood Recruiter Alessos and Pras, Acrobats Alexi, Zephyr Mage All Suns' Dawn Alley Evasion Ally Encampment Alora, Merry Thief Altar of the Wretched Amazing Spider-Girl Amazing Spider-Man Ambrosia Whiteheart Ambush Krotiq Aminatou, the Fateshifter Amugaba Anarchist Ancestral Communion Ancestral Statue Angel of Flight Alabaster Angelic Destiny Angelic Shield Angler Drake Another Chance Anurid Brushhopper Anzrag's Rampage Aphetto Dredging Apple of Eden, Isu Relic Applied Biomancy Arachne, Psionic Weaver Arcanis the Omnipotent Arcanis, the Omnipotent Avatar Archaeomancer Archaeomender Archenemy's Charm Archwing Dragon Arctic Merfolk Ardent Elementalist Ares, God of War Argivian Archaeologist Argivian Find Argyr, Tidal Spinner Arid Archway Arm with ther Arrester's Admonition Arthur, Marigold Knight

This article will cover all the currently active Deck codes