The commons and uncommons in Set Boosters tell little stories, and there's always the chance of opening a card from The List
Some are inherently unblockable, like Triton Shorestalker, Invisible Stalker, and Slither Blade
SVOGTHOS, THE RESTLESS TOMB ( RAVNICA: CITY OF GUILDS ) RAVNICA: CITY OF GUILDS ) The Golgari guildhome from original Ravnica was the only creature-land of its ten-member cycle, and it stood out all the more for it
Compared to other sets, Aether Revolt and Hour of Devastation booster boxes appear underpriced
SQUARE ENIX's incredible understanding of games allowed them to provide us with tons of excellent feedback
However, I find there's something so isolating about experiencing a TCG this way, not only because it lacks the physical element of slamming down a card victoriously at the end of an expertly planned turn, but also because I spent so much of my childhood playing Yu-Gi-Oh and Magic: The Gathering with others