Repeatable tutors can be backbreaking
That said, we dont evaluate planeswalkers in terms of their ultimates
This is a great commander to go all the way into mono-brown and play nothing but artifacts, using top-end payoffs like Mycosynth Lattice and Darksteel Forge
Credit: Wizards of the Coast Unleash the Flux FromTheShire: Likely not a massively influential one but cool regardless, and if you get unlucky with the flips people can run into some real unfavorable choices, especially against a Voltron deck or after a board wipe where this starts clearing out people's valuable enchantments and artifacts
Power Boost Saurons trample ability makes me want to pile on power pumpers, especially since Saurons nine power gets so close to commander damage in just two hitsfor just two more power, thats a potential 22 trampling commander damage
Wrap Up Explore the Underdark | Illustration by Piotr Dura That wraps up all info you need to know about the initiative mechanic from Commander Legends: Battle for Baldurs Gate