This only works for the Ability Effects text, and the text in the brackets needs to be at the end of line since everything after it will also change to Italics (which will be fixed at a later date) To-Do List Need to fix the Snarfblatts graphics to remove the of-color square surrounding it Centering of double-digit number is a bit off Upgrade frames, icons and other imagery to higher-res versions New dividers for flavor text will be added The new card frame will be added Make the text box adjust better when theres a lot of (flavor)text Add a shortcut for the cost icon Change the shortcodes to reflect the proper naming of the icons When you made something cool and share it with the world, dont forget to tag us
What keeps it from getting higher is that the deck is a little uneven in its theme
(2020-09-25) An ability that triggers whenever you gain life for the first time each turn wont trigger if you gain life during a turn before the permanent with that ability is on the battlefield, even if you gain life again later in the turn
The shell or pattern of an archetype remains recognizable despite individual cards changing
Both new and classic members of the Seven Warlords, along with characters from their respective crews, make an appearance
Commanding Conclusion Grenzo, Dungeon Warden | Illustration by Lucas Graciano And there you have it, folks