If you are going to a DLC as an attendee it may make more sense to join the scheduled side events during Day 1 and try and get in them during Day 2, which may have a better payout ratio
That is unless paired with another unreleased card that buffs damage or works in synergy
This useful card will give two lore when questing, and every time she quests, two damage counters from one character can be moved to an opposing character instead, therefore giving the player lore, healing, and damaging the opponent in one move
When it works, you can run wild and leave your opponents without any recourse
Mill, in particular, loves to face off against control decks, which are very prevalent in Lorcana right now
Practical tips for use: Pair with standard card sleeves to keep your hand and deck clean during long sessions