Spark explains he could never shake hands with anyone, because he wasn't a human, and would electrify anyone he touched
Personalisation: With many designs, colours, and themes available, playmats allow you to showcase your personality and style, adding a unique and distinctive element to your gameplay experience
Getting to this stage is objectively exciting, as the feeling that you are ahead of the game (even though you may not be) makes it seem as though there is genuine progression in a remarkably short time span
Cards per pack: 4 (all foil)
For the most part, these packs will generate more money should the player decide to open them and sell the individual cards, as opposed to selling the booster packs themselves
I believe there were two main goals when planeswalkers were introduced to the game