you might play Fatal Push because it clears a path or play Glint-Sleeve Siphoner because its hard to block and the card stream keeps you in the drivers seat or you might sideboard into a control role against a faster deck, but in most matchups your goal is going to be proactively killing them
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Since you can only play one land per turn, a Sunder used late in the game often leads to many of them needing to be discarded since everyone will have too many cards in their hand
...wait this site was made for fapping,nevermind 12 : Huh trying to impersonate a retard who is reluctant to actually learn something and keeps fapping all the time Anon 9-10
Then, use a few Pokmon of a different type to cover your weaknesses (for example, using Fighting-types to cover a Psychic decks weakness against the Darkness-type)
It is one of the few enchantments that is capable of giving you a way of fixing the top deck