In the early game it's just a five-mana Damnation, and in the mid-game it's an okay sweeper with a few dorks, later you can play around it and really push the board your direction
The grounding within the plane is evident across the sets artwork right down the the special treatments
Despite this, it holds an impressive 35.5% of the decks from the thread
The following turn, you cant play a two-drop and activate it twice, and so on
Mostly because its cheaper, but despite the work you need to put into it, most decks should be able to make use of it
You can bounce them to hand, exile, send to the graveyard, or shuffle back into your deck and they won't disappear (as token copies do)