But before I start explaining what I think, I would like to clarify that all the critiques are not directed to the designers, or the design itself, but to the bigger concept
The name is so hard to pronounce that there are dedicated videos by Wizards of the Coast employees going over how to properly say Asmoranomardicadaistinaculdacar
I think we've struck a really nice balance between easy to get into and there's a lot of strategy once you do get into it
A two-mana 2/2 that can grow and forces an opponent to pay three life if they want to kill it is quite the aggressive beater
In Summary Surprising no-one, Dominaria led the count of plane cards, with a special lead due to the inclusion of 2/5 of the planeswalkers calling Dominaria home and the new land arts from their home planes
Damage doublers are obviously very on-brand for this kind of deck, and Twinflame Tyrant is an obvious include that stays on theme if youre building around Dragons