Another example in this area is Cabal Therapy which can be turned on yourself for a one shot discard
The complication for me is that cards aren't very equal, and it's actually possible to build decks that assiduously ignore all of the conventions I mentioned here (my Pavel Maliki deck has 17 5 drops and an average MV of 4.20, while my Sunastian Falconer deck has a gobsmacking MV of 5.35, both are functional decks IMHO) if you simply run better cards that have relatively high MVs, and run enough of them that you will consistently have one or more to choose from
Finally, I want to go over a few Vampire specs that have potential right now
How Are ICRs Determined/Calculated

Here are all of the cards in the 'Fantastical Parade Museum 1' Secret Mission: Cacnea #156 (Full Art / One Gold Star) Roserade #157 (Full Art / One Gold Star) Vivillon #158 (Full Art / One Gold Star) Buzzwole #159 (Full Art / One Gold Star) Reshiram #160 (Full Art / One Gold Star) Oricorio #161 (Full Art / One Gold Star) Scorbunny #162 (Full Art / One Gold Star) Aurorus #163 (Full Art / One Gold Star) Cramorant #164 (Full Art / One Gold Star) Minun #165 (Full Art / One Gold Star) Toxel #166 (Full Art / One Gold Star) Galarian Ponyta #167 (Full Art / One Gold Star) Snubbull #168 (Full Art / One Gold Star) Indeedee #169 (Full Art / One Gold Star) Sandshrew #170 (Full Art / One Gold Star) Tyrantrum #171 (Full Art / One Gold Star) Falinks #172 (Full Art / One Gold Star) Alolan Muk #173 (Full Art / One Gold Star) Purrloin #174 (Full Art / One Gold Star) Yveltal #175 (Full Art / One Gold Star) Galarian Obstagoon #176 (Full Art / One Gold Star) Galarian Perrserker #177 (Full Art / One Gold Star) Salamence #178 (Full Art / One Gold Star) Slakoth #179 (Full Art / One Gold Star) Rewards: 36 Wonder Hourglasses, 12 Pack Hourglasses and 10 Shop Tickets

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