We went in looking for some retro games and what we found was a gold mine
Its a four-cost card with flying and firebending, and bending draws a card
getting the best one of three is significantly more powerful than drawing a random card off the top
Also, in Magic Origins , we were telling the story of Lilianawho makes a deal with four demons
This does weaken the draw-go aspect of the game, which Ive been compensating with by adding a fourth Counterbalance, while not playing overly reactive cards like Spell Pierce in this particular list, which is also due to the fact that a list with such a multitude of cantrips isnt able to play as many individual cards as other lists can, with the upside of finding those, mostly superior, cards with a higher reliability
If you turn off one Sol Ring or make a pair of Swiftfoot Boots sit on the side, unable to be equipped, you got value out of this Weatherlight rod