Here are a couple of different tournament-ready Urshifu decks if you want to test them, each of them with its own unique strategy and approach: Rapid Strike Urshifu w/ Moltres and Inteleon The more standard version
This is a value engine that feels distinct from the usual Azorius blink strategies
Legends like Graaz, Unstoppable Juggernaut who turns all your creatures into 5/3 Juggernauts, or the new variant of everyones favorite Phyrexian Angel, Atraxa, Grand Unifier, which gives us a Niv-Mizzet Reborn effect that looks at cards types instead of colors
Instead of normal buzz-saws, the English dub saws were changed into glowing saws that would send the loser of the match directly to the shadow realm once they touched them
Private selling sites like eBay can vary since many sellers dont have to adhere to a strict policy on what qualifies as NM or MP, unlike businesses that offer set grading standards
Your main counts are: 4 cards in the Lost Zone allow you to attack with Cramorant 7 cards in the Lost Zone allow you to play Mirage Gate 10 cards in the Lost Zone allow you to attack with Sableye In order to get cards in the Lost Zone, youll wanna use Comfey to quickly draw through your deck while starting your stack of Lost Zone cards