Mindcrank, in my estimation, might be a hidden gem for this newly developing archetype, especially if Nekusar, the Mindrazer can become a hybrid strategy
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Along with that, it has a tap ability that reads: Spells you cast this turn that are black and/or red cost X less to cast, where X is the amount of life you lost this turn
Especially when your other cards are dealing with additional damage
Jump Scare's main focus is on taking full advantage of the manifest variant called manifest dread, which acts just like manifest in that you put cards onto the battlefield face-down as 2/2 creatures
Flashing in a 5/4 to counter a big creature or artifact spell is a huge turn of the tables