I imagine once the game is out and fans get tinkering with it, people will figure out the optimal number of ink-able cards to include, or that different decks might include more or fewer of these cards, depending on their strategy
For more, check out what other TCGs alongside Disney Lorcana are worth getting into and our impressions of Lorcana's Archazia's Island expansion
Whether you're running Amethyst/Steel control or Amethyst/Sapphire"Blurple", these cards are non-negotiable additions to your deck and some of them are flying under the radar while everyone's distracted by the other flashier reveals
Finally, theres the card effect itself
But they are very reliable ways to pull ahead over the longer games of Magic which Final Fantasy creates
Each booster pack always features a foil and at least two rare, super rare, or legendary cards, so kids dont have to wait long to find something magical