A lot of your cards will be able to crew this and so yeah, it is just an overly good card that fits neatly into this archetype
you cant go infinite with it (unlike Squee, the Immortal), and running it as your commander restricts you to mono-red with only your 99 for muscle
Instead of taking away your opponents lore, you gain lore

OnlineMagicCards.com Back to Commander Deck Warhammer 40K NM-Mint, English, 2 in stock Light Play, English, 0 in stock Moderate Play, English, 0 in stock Heavy Play, English, 0 in stock Damaged, English, 0 in stock Details Related Products NM-Mint, English, 0 In Stock Light Play, English, 1 In Stock Moderate Play, English, 0 In Stock Heavy Play, English, 0 In Stock Damaged, English, 0 In Stock NM-Mint, English, 1 In Stock Light Play, English, 1 In Stock Moderate Play, English, 0 In Stock Heavy Play, English, 0 In Stock Damaged, English, 0 In Stock NM-Mint, English, 10 In Stock Light Play, English, 0 In Stock Moderate Play, English, 0 In Stock Heavy Play, English, 0 In Stock Damaged, English, 0 In Stock NM-Mint, English, 1 In Stock Light Play, English, 0 In Stock Moderate Play, English, 0 In Stock Heavy Play, English, 0 In Stock Damaged, English, 0 In Stock NM-Mint, English, 1 In Stock Light Play, English, 0 In Stock Moderate Play, English, 0 In Stock Heavy Play, English, 0 In Stock Damaged, English, 0 In Stock NM-Mint, English, 1 In Stock Light Play, English, 0 In Stock Moderate Play, English, 0 In Stock Heavy Play, English, 0 In Stock Damaged, English, 0 In Stock NM-Mint, English, 1 In Stock Light Play, English, 0 In Stock Moderate Play, English, 0 In Stock Heavy Play, English, 0 In Stock Damaged, English, 0 In Stock NM-Mint, English, 1 In Stock Light Play, English, 0 In Stock Moderate Play, English, 0 In Stock Heavy Play, English, 0 In Stock Damaged, English, 0 In Stock

The final card can steal anything
From there, I pick out the cards I find most likely to perform well in my deck, playtest, and then adjust as needed for my playgroup