What I didn't expect to find was how helpful the additional mana was
This thing costs an effective eight mana to transform (less if you control other towns), and you still need to crew it once it becomes airborne, but thats a nice card advantage vehicle hiding on the back half of the land
For experience decks or those that rely on building up a lot of counters on permanents, however, it can be a solid finisher
If It Affects Counters, It Affects Lore Counters Everything that affects any type of counter also affects lore counters on sagas
Ragavan is an absolutely brilliant creature, and he is worth using in Commander in addition to Modern
The tribe's massive diversity does a ton, from destroying a variety of things (Wispmare, Deepfire Elemental, Fulminator Mage, Ingot Chewer, Hateflayer, Tornado Elemental, Cinder Elemental, and don't forget Shriekmaw) to having severely powerful beaters (Verdant Force, Multani, Maro-Sorcerer, Silvos, Rogue Elemental, Liege of the Tangle, Lord of Extinction, Avenger of Zendikar, Thornling, and Root Elemental) to some of the best utility creatures you can imagine (Reveillark, Brine Elemental, Vengevine, Fertilid, Smokebraider, Forgotten Ancient, Stigma Lasher, and Briarhorn) and finally to great control creatures (Dread, Windreaver, Dawn Elemental, Air Servant, Ashen Firebeast, Roil Elemental, and Time Elemental)