Doubling counterspells is also fantastic, making it hard for your opponents to counter back without Flusterstorm
Unfortunately, while this ability has the potential to be very powerful, it can only activate once per turn
3: Starting Town This lands a banger, especially for faster formats like cEDH or Modern
Red/White in the format should be able to get this going pretty effectively, and obviously the boost it gives is at its best when you have a bunch of creatures anyway
Until next time, bounce back with more than you had before
As cool as Satya is, I do like that we get a second valid commander choice for the same colors right here in the precon list, letting you change things up for a different feel between games