Ive also gone on record saying that green getting to explore new design space is the price we have to pay for the color getting even stronger through redundancy
As a relatively low colour intensity hybrid card it is more playable than most mono coloured cards
I hope your Prerelease was just as fun as mine was, although, bless my heart, with over 40 prize packs, there wasnt a single planeswalker or Gearhulk opened
This discrepancy can apply to lower power levels but is really more applicable to High Powered and cEDH levels of play
Only damage we do in our first main phase will turn into mana, and only if Neheb is out when our second main phase begins
The versatility of a card like Bloodtithe Harvester demonstrates what a midrange deck wants from its threats: It attacks, blocks, loots via the Blood token, and can be a good removal spell