North Wind Avatar This Turtles set has made me aware there's clearly a deep well of TMNT lore that I'm not aware of
Like Flynn Rider, Charming Rogue above, Cheshire Cat, Not All There is an excellent emerald card to get out early in the game to disrupt your opponents, forcing them into dilemmas that slow them down and ruin their plans
When it comes to the lategame, being able to recur Coliseum Behemoth, Summon: Anima and the disgusting Diamond Weapon should help you roll over even other green decks with relative ease
We're trying a bunch of things that we think players will like, but the real test will come when all of you experience it
Those proportions are the backbone of nearly every consistent EDH deck - enough lands to avoid mana screw, enough ramp and draw to keep the game moving, enough interaction to survive, and a real plan to win
That seems like a good card from where I am sitting, right