A deck that is near and dear to my heart (it helped me to my first Grand Prix Day Two) was a red-white aggro deck with a few interesting examples of reach
Add support from Dragon Tempest or Kolaghan, the Storm's Fury, and youve got a scary mid-game surge that can also outright win
Whenever another creature dies, target opponent loses 1 life and you gain 1 life
While Im not a fan of a new Alchemy set, Im eager to see if Wizards takes this new set in a direction similar to recent ones
Dealing damage with Lathril makes that many 1/1 Elf Warrior tokens, so anything you can do to modify Lathrils power from either lord effects or auras or enchantments will give you tons more tokens
People flock towards the 2-mana ramp effects, but Search for Tomorrow is so much better than a typical Rampant Growth if you suspend it on turn 1, freeing up your turn 2 to cast other spells, and giving you access to the same amount of mana on turn 3