But what you should care most about is the absurd and funny possibilities that Krark, the Thumbless enables
As we discussed earlier, these are both things every Commander deck wants to be doing
At the beginning, this set was highly sought after, but the boxes quickly dropped to 100 euros per box
Im playing Chain of Vapor, Cyclonic Rift, and Snap in addition to Legolass Quick Reflexes as my answers to opposing permanents because theyre versatile: Chain of Vapor can generate multiple Nadu triggers with my own creatures, Snap goes off with Eternal Witness, and Cyclonic Rift answers everything
If there are three on the battlefield, then the number of tokens or counters is eight times the original number, and so on
Learning your deck is an important part of this process, but theorizing sideboard strategy is something I do frequently even to this day