1 Booster Fun rare or mythic rare There is tons of possible goodness in this slot
It's Archive Trap with extra steps, sure, but it's satisfying and surprisingly powerful once the card goes off
Card Name Mana Cost Type Enchantment Rarity Rare rules Text Whenever an artifact, creature, or enchantment enters, its controller chooses target permanent another player controls that shares a card type with it
The helper card pictured above is an optional game accessory you can use to give your face-down permanents a little more panache until their identities are revealed
[25] If you enter this phase with 8 or more cards, the active player discards cards until their hand is 7 cards again
Thats useful in and of itself, and while we went out of our way not to include the Sanguine Bond + Exquisite Blood combo (you should have them both in your deck), having one of those effects on a Creature is useful