Even in weaker builds of Urza, the deck snowballs very quickly and can cast a ton of spells without ever really trying
It doesnt have many direct angel synergies and works best in aristocrats-style shells, but once it gets going, it turns every creature death into meaningful value and takes over games through card draw and steady life drain
I think First Strike would be more on flavor than Doublestrike for Blue-Eyes, but I like combining Menace with Flying (and the pro-weenies), it makes Blue-Eyes very hard and costly to block, but like in Yugioh it doesn't come with Fairy Meteor Crush stapled to it, so no Trample is on theme
These spells can turn a group of weak creatures into a powerful force that can defeat your opponents in a single combat phase and win the game
Rarity is a rough measure of how likely a card is to appear in a booster pack
Surge Conductor Surge Conductor is a hidden gem for any counters-based artifact deck