Set: Secret Lair Drop Series Type: Enchantment Rarity: Rare Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you
Set: Portal Three Kingdoms Type: Creature — Human Advisor Rarity: Uncommon Cost: {2}{W} Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield
Set: Secret Lair: Heads I Win
Set: Secret Lair Drop Series Type: Creature — Human Monk Rarity: Rare Cost: {W} Lifelink (Damage dealt by this creature also causes you to gain that much life
"Sometimes you just need to be inspired by a massive explosion or a color that didn't exist five seconds ago
Bloodchief Ascension [Zendikar] Colorless Set: Secret Lair Drop SeriesSet: Zendikar Type: Enchantment Rarity: Rare Cost: {B} At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.