Dropping one damage counter on every opposing character can have huge ramifications, especially with so many viable combinations of cards that affect already damaged characters
Competitive Movepool
Im excited to see that famously deep worldbuilding thats passed me by brought to the card game, and seeing which characters are revealed next has easily been the most engaged many of my non-MTG-playing friends have been with it
Alternatively, you can just attack with a creature as long as one damage can get in, and you can win the game
This means if you took down a creature with any activated, static or triggered abilities, the Food holds on to them, and sometimes that can be great
They don't all have to attack the same one, and they don't have to attack the same player, planeswalker, or battle as the creature with mobilize