Bestow allowed you to cast a creature as an Aura instead, attaching it to one of the creatures you already control on the battlefield
It shouldnt even be too hard to reach five devotion to red and start getting into combat On top of that, this god is so hard to deal with that it might just be enough to win the game
Channeler Initiate Channeler Initiate is a sweet mana dork that turns into a decent beater once you no longer need ramp

Mono Green "storm" Sorcery (16) 1x Boundless Realms 1x Creeping Renaissance 1x Gelatinous Genesis 1x Green Sun's Zenith 1x Hunter's Prowess 1x Hurricane 1x Life's Legacy 1x Praetor's Counsel 1x Rofellos's Gift 1x Rude Awakening 1x Seasons Past 1x Skyshroud Claim 1x Soul's Majesty 1x Tooth and Nail 1x Verdant Confluence 1x Wildest Dreams Enchantment (13) Creature (15) 1x Elderscale Wurm 1x Eternal Witness 1x Hydra Broodmaster 1x Kamahl, Fist of Krosa 1x Keeper of Progenitus 1x Llanowar Druid 1x Magus of the Candelabra 1x Patron of the Orochi 1x Regal Behemoth 1x Sakura-Tribe Elder 1x Selvala, Heart of the Wilds 1x Stone-Seeder Hierophant 1x Ulamog, the Ceaseless Hunger 1x Veteran Explorer 1x Vorinclex, Voice of Hunger Instant (7) 1x Beast Within 1x Chord of Calling 1x Early Harvest 1x Hunter's Insight 1x Krosan Grip 1x Momentous Fall 1x Squall Line Land (32) Commander (1) Artifact (14) 1x Akroma's Memorial 1x Amulet of Vigor 1x Caged Sun 1x Doubling Cube 1x Extraplanar Lens 1x Gauntlet of Power 1x Horn of Greed 1x Lightning Greaves 1x Mind's Eye 1x Planar Portal 1x Sensei's Divining Top 1x Skullclamp 1x Swiftfoot Boots 1x Vedalken Orrery

Pull more lands into your hand for +1 Loyalty, play them tapped to the field for zero, create a creature token with toughness equivalent to the number of lands you control for -3, and return all permanents to your hand, while removing your maximum hand limit, for -8
That's still a lot of money, but it's a bit more budget-friendly than hunting cards from the base set