We didn't have to have a set number of commons, uncommons, and rares or mythic rares
FromTheShire: As alluded to here, one of the big issues the Vehicles can run into as commanders is their color identity, or in many cases lack thereof
In my experience, it is almost always worth it to pay a few dollars extra for booster boxes to support your local gaming store
Vaan later uses this stone to enter the Rabanastre palace, kicking off the game's main storyline
Aggro-Control/Tempo Into the Flood Maw | Illustration by Danny Schwartz Creature (4) Enchantment (4) Artifact (4) Instant (19) Monstrous Rage x4 Torch the Tower x3 Into the Flood Maw x3 Sleight of Hand x4 Opt x4 Abrade Sorcery (8) Land (21) Spirebluff Canal x4 Shivan Reef x4 Island x6 Mountain x3 Riverpyre Verge x4 Sideboard (15) Torch the Tower Unable to Scream Get Out x2 Ghost Vacuum x2 Witchstalker Frenzy Enduring Curiosity x2 Into the Flood Maw Spell Pierce x3 Ral, Crackling Wit x2 Aggro-control decks, also called tempo decks, borrow from controls love of cheap interaction but pair it with more efficient creatures rather than a combo finisher
Of all the cards on this list, Multiversal Passage will probably see the most play overall, in the widest range of decks