Return to school kitted out with a Bundle full of cards and exclusive play accessories
Id happily run this if my deck cared about auras or enchantments
C Common Magikey Unlocking X TRAP Counter When your opponent activates a Spell/Trap Card while you control a "Magikey" Ritual Monster or a "Magikey" monster Special Summoned from the Extra Deck: Negate the activation, and if you do, destroy that card, then you can declare 1 Attribute, and if you do that, for the rest of this turn all face-up monsters your opponent controls become that Attribute
I know a lot of people wanted Dream Devourer as a commander, and well there he is as Edgin, u/Yojimbra commented on Reddit
Players may respond to that ability knowing the value of X
Their effects and meta impact were basically the exact opposite: Rafaam has bad stats for his cost and lets you Discover an underwhelming 10-mana artifact, seeing next to no play, while Reno has a game-warping Battlecry that heals your hero to full health so long as your deck has no duplicate cards, redefining how Control decks were built for the entire time he was in Standard