Before I jump right into my list, I want to talk about three cards that didn't quite make the cut for one reason or another but are worth mentioning all the same
This means that you know what the most powerful cards are in the current scene
Mmmenon, The Right Hand is what happens when you blend [[Mystic Forge]] and [[Urza, Lord High Artificer]] it doesnt do everything they do, but the overlap is potent
This ability lets you tap a Factory to buff an Assembly-Worker, which will more than likely be another copy of Factory
Otherwise, snagging 1-3 lands is the norm, and you get to put one into play to boot
Illustrated by Denman Rooke Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Legal Modern Not Legal Brawl Legal Legacy Not Legal Comp