I don't think it makes as much sense in the main deck, but it would be great in post-sideboard games
Even playing those more optimal board wipes, I don't think you can rely on them
[5] Garfield and Magic are both in the Adventure Gaming Hall of Fame
When this card is Special Summoned: You can any number of destroy Spells/Traps on the field, then this card loses 500 ATK for opponent's card destroyed, but gains 500 for each of your cards destroyed
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I wouldnt blame you if not that was quite the journey, and of course we barely even scratched the surface of all the minutiae and rules quibbles that come when your game has over 20,000 unique cards interacting in untold combinations