None of the others has that abilityall need help from other cards (or a turn, in Jaces case) to transform if drawn later in the game
A build full of cantrips might serve Elmar better, while Sophina would love extra combats
Despite this simplicity, however, the card is very effective
Just because you pull a card directly from a pristine booster pack, handle it gently, sleeve and protect it right away, pack it very well and with extreme care
'Unfinity' looks like it will be a wild set, so it might be difficult to evaluate, but if I manage to write it up, please read that article as well.
Locations passively accrue lore at the start of every turn, and characters can enter them to receive some sort of benefit